PANICDROP
Reflexes · for groups of friends

It goes off with no warning, on every phone at once. Whoever reacts first wins.

You set up a club with your friends and pick the days. The game decides the rest: on any given day the alarm goes off in everybody’s pocket at the same instant, and the first to solve the test takes the points. The last one takes whatever the group has wagered.

Coming soon to the App Store and Google Play. No ads, no trackers.

The PanicDrop home screen, with the list of clubs.

Three things and you’re playing

No sign-up with your email, no profile to fill in. You walk in and you play.

01

Start your club

A name, an icon and that’s it. You send them the link on WhatsApp and they’re in with one tap.

02

You say when it may ring

An evening, a weekend or the whole week. You set the ground; the exact times are the game’s call, and that’s why it catches you.

03

It rings, and you run

A button, a sequence, a quick sum: you never know which one is coming. Solve it before anyone else — it counts down to the last millisecond.

The standings of a PanicDrop club.

Nobody forgets who came last

Every round hands out points and every game moves the standings: who wins most, who plays most and, to the millisecond, who has the fastest reflex. And above it all, the photo of whoever won.

  • Eight minigamesAnd their hard versions
  • Power-upsOne card per game: shield, sabotage, extra life
  • Battle RoyaleThe slowest of each round goes out
  • Loser paysThe forfeit is written by whoever creates the game
  • The wallThe winner leaves a photo. The last ten stay up
  • Badges and streaksFor the player and for the club, and the streak you don’t want to break

Three ways to start

One tap and you have a game. And if yours is the kind of group that argues about the rules, all of it can be changed: how long it lasts, how many rounds, with power-ups or without.

SPRINT

5 minutes, here and now

Everyone with a phone in hand and several rounds back to back. To get going while somebody orders the next round at the bar.

SUDDEN DEATH

10 minutes, and the slowest falls

The slowest of each round goes out. It ends when one is left, and that last round is played standing up.

THE FULL DAY

Eight hours, and you forget about it

You pick the window and get on with your day. It rings when the game feels like it, inside that window. It’s the format that best explains what this is about.

It’s not in the stores yet

When it lands we’ll say so here and on Instagram. In the meantime, if you want to tell us something —an idea, a bug, or that you fancy trying it— this is the address:

hello@panicdrop.app

Who makes this

PanicDrop is made in Spain, native for iPhone and for Android, and it is tested with the phones on the table: the bugs that matter in a game of milliseconds cannot be seen any other way.

There are no ads, no third-party trackers and no email asked for in order to play. If something breaks, the app’s “something went wrong” button writes to a person, not to a form.